Monday, May 16, 2016


* Physics model of NFS: Shift is based on those of the “Ferrari Project”* Professional setting is more accurate to drive than in GTR2* Eero Piitulainen of Richard s Rally has developed a totally new tire-physics model which is mainly responsible for the new physics* The difference between the 3 physics-models is in assist levels, while the lowest setting will provide around 10% of more tire grip for beginners* Lots of effort has gone into handling development so the game can be driven with a controller* Professional setting will require a wheel in order to successfully manage throttle/braking and steering inputs* Shift will fture different car classes - from normal cars like the Golf GTI up to racing cars like the Aston Martin DBR9* All cars can be upgraded and tuned from the inside-out* Most tracks are d Europn and American circuits with few non-existing tracks* There will be few city-circuits* The cockpit is the most important visual fture of the game* Hd-physics is the difference point to other titles[7]* The career mode will span over a total of 125 events
Download Part 1Download Part 2Download Part 3
Thanks for Boxxers for the game upload: boxxers
1. Extract iso with winrar or 7-zip2. mount iso in daemon tools, alcohol 120 or poweriso3. install the game4. play and enjoy
OS - XP (Service Pack 3) or Vista (Service Pack 1) / 7Processor – Core™2 Duo 1.6 GHz or fasterMemory – XP: 1 GB RAM; Vista/ 7: 1.5 GB RAMHard Drive – 6 GB Drive - 8 SPEED Card – 256 MB Card, with support for Pixel Shader 3.0*Sound Card - DirectX 9.0c compatibleDirectX - DirectX 9.0c compatibleOnline Multiplayer – 512 Kbps or faster; 2-12 PlayersInput - board, MouseOptional – USB Steering Wheel / Dual Analogue Gamepad *Supported Cards: ATI Radeon X1800 XT 512MB or grter; NVIDIA GeForce 7800 GT 256MB or grter. Laptop versions of these chipsets may work but are not supported. Updates to your and sound card drivers may be required.

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